THE WANDERER
Ajvar Consommé the |||
Fædo world
Normandy Traibunal 1222
Birth Name: Emil Estoy
Year Born: 1202
Gender: man
Race: Serbian
Place of Origin: Serbia
Religion: Serbian Orthodoxy
Profession: Traveling Merchant
Height: 5'1
Weight: 5 Stones
Hair: Bald
Eyes: Olive Green
Handedness: left
House Mercere
Picked up age 5 to help do erands and learn magic
at 16 Steals witches unicorn is cursed
16 + 8
Age 24 (20) size -1 confidence 1 (3)
Characteristics
Int +1
Per +0
Str -2
Sta +3
Pre +1
Com +2
Dex +1
Qik +1
Personality
Carefree +3
Wanderer +3
Free spirited +2
Aggressive -2
Serious - 1
Abilites
[0] Serbian (Navigation) {5}
[30] Folk Ken (townsfolk) {3}
[50] French (Navigation) {4}
[15] Normandie lore (Geography) {2}
[15] Survival (plains) {2}
[15] Charm (First impressions) {2}
[75] Ride (Speed) {5}
[75] Latin (Hermetic usage) {5}
[30] Magic Theory (Muto) {3}
[5] Parma Magic (ignus) {1}
[30] Animal handeling (farm animals) {3}
[30] Artes Liberles (Logic) {3}
[75] Penetration (Muto) {5}
[10] Brawl (Shoving){1}
[30] Wilderness Sense (Aioli’s location){3}
[5] stealth (moving quietly){1}
15 CREO 5
3 INTELLEGO 2
28 MUTO 7 (+3)
15 PERDO 5
10 REGO 4
28 ANIMAL 7 (+3)
3 AQUAM 2
3 AURAM 2
17 CORPUS 5
10 HERBAM 4
3 IGNEM 2
3 IMAGIANAM 2
3 MENTEM 2
10 TERRAM 4
6 VIM 3
Virtues
-
The gift
-
Wanderer
-
Hermetic magus
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puissant art (muto) (house) +3
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Well traveled (-1) 50 extra for travel related
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Flexible formulaic magic (-3)
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Cyclical magic (day of travel) (+3 during day)
-
Special Circumstance (-1) (On horseback) (+3 resist and spell rolls)
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Puissant Art (animal)(-1) +3
-
Innofensive to animals (-1)
-
Life boost (-1) (+1 fatigue = +5 level, over max = 5 soak without armour)
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Faerie blood (-1) (resistant to aging -1 to aging rolls) (monokeros blood like stallions have lots of stamina)
-
Magical Memory (-1) (Remember all lab texts you’ve ever read)
Flaws
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Age quickly (+3) (when drinking water age) (the curse)
-
Carefree (+1) always happy
-
Cyclical magic (night of rest) (+1) (-3 during night)
-
Small frame (+1) (-1 size)
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Restriction (+3) (While wet unable to cast)
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Magical animal companion (Equines) (+1) Aioli the Unicorn
Spell Wizard Sigil - Family Seal A Unicorn in the spell
Parens - Rakija Krofne
Ward Against rain (5) ReAu
Per, Con , Ind
Rain never falls on the caster no matter the weather
(Base 4, +1 Con)
Touch of the goose feathers (5) PeCo
Voice, mom, ind
Make a person sneeze, any gets a -1 to their next action, spell casters need an int + concentration roll of 12+ to maintain concentration
( Base 3, +2 Voice)
Comfert of the Drenched Traveler (5) PeAq
Instantly dries a person and their clothes
Touch, Mom, Ind
(Base 4, +1 Touch)
Curse of mutton (25) MuCo
Touch, sun, individual, animal requisite
Turns an human into a sheep
(Base 10, +1 Touch, +2 Sun)
Wings of the Pegasus (40) MuAn
Cause any animal up to the size of a horse to sprout wings
(Base 25, + 1 Touch, +1 Consentration,+1 size)
Steed Of Unyealding size (40) MuAn
Increase a animals size by +3 it gets +6 damage and Defense falls by 3
(base 20, +1 Touch, +2 Sun,+1 size)
Equipment
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Coat and riding boots with red scarf marking house mercere
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Traveling equipment (Tent, waterskin, rations, horse rations)
Aioli the Unicorn (Ikraam Trojan Nasr)
Magic Might: 8 (Animal)
Characteristics: Int 0, Per 0, Pre +2, Com
+1, Str +4, Sta +3, Dex –2, Qik +2 Size: +2
Season: Summer
Virtues and Flaws: Magic Animal; Magical Friend; Great Quickness, Improved Characteristics, Long-Winded; Proud,Carfree)
Magic Qualities and Inferiorities: Gift of Speech, Improved Abilities (x5), Lesser Power, Minor Virtue (x3) Improved Characteristics, Unaffected by The Gift, Ways of the Land (+3 to anything on Steppe) )
Personality Traits: Horse +4, Vain -1, Skittish +2, Profound +2
Combat:
Kick: Init +4, Attack +4, Defense +8, Damage +5 Soak: +3 Wound Penalties: –1 (1–7), –3 (8–14), –5 (16–21), Incapacitated (22–28), Dead (29+)
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Abilities: Animal Handling 3 (other horses), Area Lore (local Tribunal) 3 (geography), Area Lore: Semita Errabunda’s regio 4 (geography), Artes Liberales 1 (logic), Athletics 5 (running), Awareness 3 (alertness), Brawl 4 (fighting together),Latin 5 (Gossip), Folk Ken 4 (Magi), charm 2 (First impressions), Living Language: Serbian 5 (trail talk), Organization Lore: Order of Hermes 3 (who’s who), Philosophiae 1 (metaphysics), Profession: mount 3 (Serbians), Stealth 3 (moving quietly), Survival 3 (woods)
Powers:
From Nag to Charger, 0 points, Init 0, Animal (R: Per, D: Sun, T: Ind) Aioli may change himself into any kind of horse, from a tired out palfrey to the finest war destrier. This effect lasts until dawn or dusk, unless Aioli cancels the effect in the meantime. Level 15 effect (Base MuAn 4, +2 Sun, +1 size), Lesser Power (15 levels, cost -2)
Equipment: comfortable harness, ornate and expensively tooled saddle
Vis: 2 Animal, in head.