Ajvar

THE WANDERER

Ajvar Consommé the |||

Fædo world

Normandy Traibunal 1222

Birth Name: Emil Estoy

Year Born: 1202

Gender: man

Race: Serbian

Place of Origin: Serbia

Religion: Serbian Orthodoxy

Profession: Traveling Merchant

Height: 5'1

Weight: 5 Stones

Hair: Bald

Eyes: Olive Green

Handedness: left

House Mercere

Picked up age 5 to help do erands and learn magic

at 16 Steals witches unicorn is cursed

16 + 8

Age 24 (20) size -1 confidence 1 (3)

Characteristics

Int +1

Per +0

Str -2

Sta +3

Pre +1

Com +2

Dex +1

Qik +1

Personality

Carefree +3

Wanderer +3

Free spirited +2

Aggressive -2

Serious - 1

Abilites

[0] Serbian (Navigation) {5}

[30] Folk Ken (townsfolk) {3}

[50] French (Navigation) {4}

[15] Normandie lore (Geography) {2}

[15] Survival (plains) {2}

[15] Charm (First impressions) {2}

[75] Ride (Speed) {5}

[75] Latin (Hermetic usage) {5}

[30] Magic Theory (Muto) {3}

[5] Parma Magic (ignus) {1}

[30] Animal handeling (farm animals) {3}

[30] Artes Liberles (Logic) {3}

[75] Penetration (Muto) {5}

[10] Brawl (Shoving){1}

[30] Wilderness Sense (Aioli’s location){3}

[5] stealth (moving quietly){1}

15 CREO 5

3 INTELLEGO 2

28 MUTO 7 (+3)

15 PERDO 5

10 REGO 4

28 ANIMAL 7 (+3)

3 AQUAM 2

3 AURAM 2

17 CORPUS 5

10 HERBAM 4

3 IGNEM 2

3 IMAGIANAM 2

3 MENTEM 2

10 TERRAM 4

6 VIM 3

Virtues

  • The gift

  • Wanderer

  • Hermetic magus

  • puissant art (muto) (house) +3

  • Well traveled (-1) 50 extra for travel related

  • Flexible formulaic magic (-3)

  • Cyclical magic (day of travel) (+3 during day)

  • Special Circumstance (-1) (On horseback) (+3 resist and spell rolls)

  • Puissant Art (animal)(-1) +3

  • Innofensive to animals (-1)

  • Life boost (-1) (+1 fatigue = +5 level, over max = 5 soak without armour)

  • Faerie blood (-1) (resistant to aging -1 to aging rolls) (monokeros blood like stallions have lots of stamina)

  • Magical Memory (-1) (Remember all lab texts you’ve ever read)

Flaws

  • Age quickly (+3) (when drinking water age) (the curse)

  • Carefree (+1) always happy

  • Cyclical magic (night of rest) (+1) (-3 during night)

  • Small frame (+1) (-1 size)

  • Restriction (+3) (While wet unable to cast)

  • Magical animal companion (Equines) (+1) Aioli the Unicorn

Spell Wizard Sigil - Family Seal A Unicorn in the spell

Parens - Rakija Krofne

Ward Against rain (5) ReAu

Per, Con , Ind

Rain never falls on the caster no matter the weather

(Base 4, +1 Con)

Touch of the goose feathers (5) PeCo

Voice, mom, ind

Make a person sneeze, any gets a -1 to their next action, spell casters need an int + concentration roll of 12+ to maintain concentration

( Base 3, +2 Voice)

Comfert of the Drenched Traveler (5) PeAq

Instantly dries a person and their clothes

Touch, Mom, Ind

(Base 4, +1 Touch)

Curse of mutton (25) MuCo

Touch, sun, individual, animal requisite

Turns an human into a sheep

(Base 10, +1 Touch, +2 Sun)

Wings of the Pegasus (40) MuAn

Cause any animal up to the size of a horse to sprout wings

(Base 25, + 1 Touch, +1 Consentration,+1 size)

Steed Of Unyealding size (40) MuAn

Increase a animals size by +3 it gets +6 damage and Defense falls by 3

(base 20, +1 Touch, +2 Sun,+1 size)

Equipment

  • Coat and riding boots with red scarf marking house mercere

  • Traveling equipment (Tent, waterskin, rations, horse rations)

Aioli the Unicorn (Ikraam Trojan Nasr)

Magic Might: 8 (Animal)

Characteristics: Int 0, Per 0, Pre +2, Com

+1, Str +4, Sta +3, Dex –2, Qik +2 Size: +2

Season: Summer

Virtues and Flaws: Magic Animal; Magical Friend; Great Quickness, Improved Characteristics, Long-Winded; Proud,Carfree)

Magic Qualities and Inferiorities: Gift of Speech, Improved Abilities (x5), Lesser Power, Minor Virtue (x3) Improved Characteristics, Unaffected by The Gift, Ways of the Land (+3 to anything on Steppe) )

Personality Traits: Horse +4, Vain -1, Skittish +2, Profound +2

Combat:

Kick: Init +4, Attack +4, Defense +8, Damage +5 Soak: +3 Wound Penalties: –1 (1–7), –3 (8–14), –5 (16–21), Incapacitated (22–28), Dead (29+)

Fatigue Levels: OK, 0, –1, –3, –5, Unconscious

Abilities: Animal Handling 3 (other horses), Area Lore (local Tribunal) 3 (geography), Area Lore: Semita Errabunda’s regio 4 (geography), Artes Liberales 1 (logic), Athletics 5 (running), Awareness 3 (alertness), Brawl 4 (fighting together),Latin 5 (Gossip), Folk Ken 4 (Magi), charm 2 (First impressions), Living Language: Serbian 5 (trail talk), Organization Lore: Order of Hermes 3 (who’s who), Philosophiae 1 (metaphysics), Profession: mount 3 (Serbians), Stealth 3 (moving quietly), Survival 3 (woods)

Powers:

From Nag to Charger, 0 points, Init 0, Animal (R: Per, D: Sun, T: Ind) Aioli may change himself into any kind of horse, from a tired out palfrey to the finest war destrier. This effect lasts until dawn or dusk, unless Aioli cancels the effect in the meantime. Level 15 effect (Base MuAn 4, +2 Sun, +1 size), Lesser Power (15 levels, cost -2)

Equipment: comfortable harness, ornate and expensively tooled saddle

Vis: 2 Animal, in head.